University of Michigan

Building Interactive Web Applications with JavaScript

University of Michigan

Building Interactive Web Applications with JavaScript

Steve Oney

Instructor: Steve Oney

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Change text, colors, and layouts on a webpage using JavaScript code.

  • Understand JavaScript callbacks and the event loop.

  • Use real-time information from other websites by incorporating APIs.

  • Build and move smooth, custom shapes and drawings inside the browser.

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Recently updated!

August 2026

Taught in English

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This course is part of the Practical JavaScript: From Scratch to React Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 4 modules in this course

This module will expand our understanding of how we can make pages interactive by updating the content of the page, as specified by the DOM. The DOM is a structured representation of what browsers will show and JavaScript allows us to change it dynamically, which in turn makes our pages dynamic. You will learn how to use JavaScript to select page elements, add or remove elements, and modify existing elements.

What's included

21 videos5 readings4 programming assignments9 ungraded labs

This module will focus on a foundational concept of interactive systems programming: events and callback functions. Events allow programs to respond to user actions like clicks, key presses, and mouse movements, while callback functions define what should happen in response to those actions. You will learn how to detect and handle events in JavaScript and attach listeners to DOM elements. This module will also help build an understanding of how JavaScript engines handle events internally. By completing it, you will be able to write interactive applications that respond dynamically to user inputs.

What's included

22 videos4 programming assignments14 ungraded labs

This module explores how to build applications with functionality that is run asynchronously (meaning that the operations take time). You will learn the essentials of asynchronous programming, which allows your applications to remain responsive even while waiting for external resources. We will focus on using Promises and fetch() to work with external data sources, including public APIs. By the end of this module, you will be able to write code that can retrieve third-party data.

What's included

19 videos4 programming assignments8 ungraded labs

The last module introduces how to bring your web pages to life with animations and custom graphics. You will learn how to write efficient animation code in JavaScript to create smooth, interactive experiences which is essential for everything from subtle UI effects to full-blown web games. We will explore key animation concepts such as frame updates, easing functions, and performance considerations. You’ll also gain hands-on experience generating and manipulating SVG (Scalable Vector Graphics) with JavaScript, giving you precise control over visuals and interactivity. By the end of this module, you’ll be able to build animated elements, dynamic interfaces, and custom game components directly in the browser.

What's included

16 videos1 reading4 programming assignments10 ungraded labs

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Instructor

Steve Oney
University of Michigan
9 Courses592,720 learners

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